TBS

Copyright © Gustaf Samuelsson

C++ Game Programmer

Anima Trinus - Turn Based Strategy

Environment and API:

  • C++
  • HGE
  • XML / tinyXML2
  • FMOD

 

Duration:

  • 8 Weeks Halftime

 

Participants:

  • 4 Programmers
  • 4 Graphical Artists
  • 3 Level Designers

 

My Contributions:

  • A* Pathfinding
  • Dijkstra Area Influence
  • Tile States
  • Combat System
  • Animations
  • GUI
  • Inventory