Shoot 'Em Up

Copyright © Gustaf Samuelsson

C++ Game Programmer

Twice And For All - Shoot 'Em Up

Environment and API:

  • C++
  • HGE
  • XML / tinyXML2
  • FMOD

 

Duration:

  • 8 Weeks Halftime

 

Participants:

  • 5 Programmers
  • 5 Graphical Artists
  • 2 Level Designers

 

My Contributions:

  • Weapons - XML exposed
  • Projectiles - XML exposed
  • Animations
  • GUI
  • Power Orbs
  • Super Mega Death Laser
  • Boss